Gaya APA

al.], E, A, A, â, [. (2022). Engaging English Learners to Practice English Expressions by Using the Speech Recognition Application in a Visual Novel Game . : Deepublish.

Gaya MLA

al.], Elizabeth, Anggraeni, Amalo, …, [et. "Engaging English Learners to Practice English Expressions by Using the Speech Recognition Application in a Visual Novel Game". : Deepublish, 2022. Pendidikan Islam Anak Usia Dini.